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The Assemblage of Play
Date: April 11, 2011
Location:Los Angeles
The Assemblage of Play. Center for Computer Games and Virtual Worlds. This presentation will look at the way online multiplayer gaming is constructed through an assemblage of practices, artifacts and actors (human and non). Drawing on Taylor's ethnographic work over many years in these online spaces, she will explore how games, and their play, are constructed via the inter-relations between diverse networks of people and things. While looking at a game as it is presented as a boxed (or downloaded) software product will tell us something about the given structure of the system or its imagined player, understanding it as a lived object as a playful artifact comes via an attention to the assemblage that constructs our actual play. Email
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