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Profits in Gaming
Date: August 15, 2012
TechBiz Connection Presents Profits in Gaming. Do you have the next big idea for a social game? Half of Facebook’s monthly active users play games, but only 5% of the players pay to play. Meanwhile, over $2.3B worth of virtual goods were purchased in 2011. Facebook Credits, launched in mid-2011, has become the new on-line currency. As new channels for monetization open up, the social gaming industry growth will accelerate. Please join our industry experts and learn how to profit from social gaming. See
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