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GameMine Claims It's Reached Profitability

Los Angeles-based mobile game publisher GameMine said on Tuesday that has reached "sustainable profitability", claiming it "is on track to do more than $20 million in profits before the end of 2018." The company, led by CEO Daniel Starr, said the growth came as a result of the earlier, $20M funding round it announced in May of 2017. The investor in that funding round was CEO Daniel Starr, along with what the company says are other high net worth individuals. GameMine said its positive revenue comes from expansion into new international territories and "aggressive growth" in its library of mobile game titles.